BattleField 3 / EA

Battlefield 3 Offers 45 Map Variations

Battleblog #11 was released today that covered everything we need to know about Battlefield 3’s game modes, hardcore mode, and infantry only, a BF2 favorite. There are five game modes in BF3, they are team deathmatch, squad deathmatch, rush, squad rush, and conquest. You will be able to experience all five of these game modes throughout Battlefield 3’s extensive map collection of nine levels.

Team Deathmatch

Availability: On all 9 maps
Players: 24 (12 vs. 12)
Focus: Team Based Infantry Combat
Goal: Eliminate a set number of enemy combatants
Winning the game: The team that reaches the set kill number first is declared the winner

While Team Deathmatch sounds like a new addition to the Battlefield series, it’s actually been around since 2002 when BF1942 was released! Players engaged in TDM matches will play on 12 vs 12 teams. There will be no vehicles in these matches because of the close quarters action. Players who are new to Battlefield 3 and the series in general are advised to start in this game mode where it is easy to adjust to the game’s infantry combat.

Squad Deathmatch

Availability: On all 9 maps
Players: 16 (4 squads of 4)
Focus: Squad Based Infantry Combat
Goal: Eliminate a set number of enemy combatants
Winning the game: The squad that reaches the set kill number first is declared the winner

Branching off of TDM’s infantry ideas is squad deathmatch. The purpose of this game mode is to highlight Battlefield 3’s teamwork capabilities. The squads can take advantage of a Infantry Fighting Vehicle to ensure their team’s success.

Rush

Availability: On all 9 maps
Players: 24/32 (Console/PC)
Focus: Objective Based All-out Warfare
Goal: Attack/defend M-COM stations
Winning the game: Destroy all M-COM stations/Deplete the attacker’s tickets (Attackers/Defenders)

A Bad Company original, making it’s first entrance into a true Battlefield game. In rush there’s two teams, attackers and defenders. The attackers job is to push back the enemy by destroying their M-COM stations at each stronghold. The defenders job is to defend those positions. If the attackers aren’t quick enough and lose all their tickets, they’ll lose this Battlefield 3 match.

DICE is also bringing in some much wanted changes from BC2 players. In Battlefield 3’s Rush mode, here’s what to expect different:

  • Attackers can no longer shoot at an M-COM station to destroy it, arming a bomb is the only way to destroy it.
  • Jets!
  • No M-COM stations in buildings anymore.
  • If the attackers tickets hit zero while the bomb is armed, the game will continue until the bomb explodes or is disarmed.
  • If the object is about to explode, defenders will have to time to defuse it at the last moment. But if they are killed during the disarm, the station will blow up instantly.
Squad Rush

Availability: On all 9 maps
Players: 8 (4 vs. 4)
Focus: Squad Based Infantry Combat
Goal: Attack/defend M-COM stations
Winning the game: Destroy all M-COM stations/Deplete the attacker’s tickets (Attackers/Defenders)

Squad rush is similar to the original Battlefield 3 rush mode is more teamwork focused. The player limit is capped at eight, one squad versus another. There are only two bases with one M-COM station at each. There are also no vehicles. For a squad to win in this Battlefield 3 game mode, it is important that they work together.

Conquest

Availability: On all 9 maps
Players: 24/32 or 64 (Console/PC)
Focus: Objective Based All-out Warfare
Goal: Capture and Hold Flags
Winning the game: Deplete opposing team’s tickets

Conquest! A fan favorite and the oldest standing game mode of the series will be making a return in Battlefield 3. This mode varies depending on the map and the map’s size (console vs PC sizing). In conquest, teams start at their own bases and advance to take neutral bases and even the enemies base. If a team holds the majority of outposts, the opposite team’s ticket count will start to drop (bleed).

A BF2 favorite mode, infantry only will also be making a return to Battlefield 3. In infantry only, all attack vehicles are removed from the map besides transports (ATV’s). It’s similar to TDM, but on a much larger scale and with up to 64 players! You can still log on to BF2 and find many full, 64 player servers playing Strike at Karkand in infantry only mode.

The hardcore mode is for those players who want authenticity and realism. Parts of the game’s user interface are disabled to offer a much harder, yet rewarding gameplay experience.

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