Category Archives: Gaming News

Onto The Semifinals In The Madden NFL 25 Cover Vote Competition

The cover campaign featuring both legends and current stars for Madden NFL 25 has reached the semifinals in the two brackets. The “Old School” and “New School” participants are now in the Final Four stage with the eventual winners from each side facing off for the cover honors.

Another round has passed without any big surprises and the result is some epic pairings to vote on. Colin Kaepernick is gone in what some might consider an upset due to his #1 seeding but he never had near the support of other high seeds – it was evident after the first round that he wouldn’t be a contender. The match-ups are Joe Montana vs Barry Sanders, Jerry Rice vs Deion Sanders, Arian Foster vs Russell Wilson, and Robert Griffin III vs Adrian Peterson.

Voting is completed through the ESPN SportsNation Page. The fourth round runs until April 10th when it will move forward to the finals for each bracket.

Mario As A First Person Shooter?!?! Your Prayers Have Been Answered….. Sort Of!

Ever wondered what Super Mario Bros might look like as a First Person Shooter? If so thanks to Brandon Laatsch in what took over 50 days of rendering for “FPM Endgame” to be complete. ENJOY!!!!

Created by: Brandon Laatsch (@BrandonJLa)
Additional VFX: Kevin Commerford
Bowser Animation: Alex Knoll
Sound: Kevin Senzaki
Music: Michael Wyckoff

Software used: 3dsMax 2012, After Effects, FumeFX, Vray, Krakatoa, and Premier.

WWE License Heading To Take-Two/2k, THQ Officially Dissolved Via Bankruptcy Court


The era of THQ wrestling games is officially over. As of this afternoon, THQ as a company has been dissolved and all of it’s licenses and properties have been auctioned off. We know where several prominent franchises and studios are going but we simply have no idea on where the WWE video games license has found as a home.

What we do know is that a new company will definitely be publishing WWE games starting immediately. The Twitterverse is abuzz with rumors that either of both EA and Take Two have bought the license — and it would stand to reason that one side of the other is correct. The WWE was owed $45 million from THQ when the company went under, so most likely WWE will be looking for a stable and somewhat wealthier business partner this time around.

The status of a WWE game for 2013 will depend upon how the new publisher approaches WWE video games. If the publisher starts from scratch, there may not be another WWE game on the market for at least a year or two.  A formal court document shows that WWE’s license was NOT auctioned off in the sale of THQ’s assets. This tends to indicate WWE cancelled their licensing deal with THQ and has shopped or is shopping their property unilaterally.

U.S. Senator: Video Games Gave Sandy Hook Shooter ‘A False Sense Of Courage’ (Via Kotaku)

Let the scapegoating continue.  Adam Lanza, the person who shot and killed 26 people at Sandy Hook elementaryin Connecticut last month, reportedly played Call of Duty, among other games. So for quite a while now, pundits and politicians have been drawing links between his heinous actions and the video games he played.

Most recently we have Senator Chris Murphy, a newly-elected Democrat in CT, who spoke yesterday during a press conference to introduce a bill on assault weapons.

“I think there’s a question as to whether he would’ve even driven in his mother’s car in the first place if he didn’t have access to a weapon that he saw in video games that gave him a false sense of courage about what he could do that day,” the senator said.

This is probably a good time to remind the world that there is no scientific evidence linking violent video games and violent behavior.

With Recent Rash Of Gun Violence, Videos Games Have Been Drawn Into The Debate

State Sen. Leland Yee’s ban on sales of violent games to minors was tossed by the high court.


When the U.S. Supreme Court ruled in 2011 that there was no proof that violent video games caused minors to act violently, the video game industry believed an age-old debate was finally over. But in the aftermath of the Sandy Hook killings, the video industry is once again under scrutiny. This time, President Obama’s gun control initiative includes funding a new, $10 million study on violence in entertainment, including video games.

And that’s not all. Since the Newtown, Conn., tragedy, lawmakers in Missouri and Utah have introduced bills that would levy a tax on violent video game sales and make it a crime to sell certain games to minors.

State Sen. Leland Yee, who authored the 2005 California bill to ban sales of ultra-violent video games only to have the Supreme Court rule it unconstitutional, still vehemently believes the issue is a “public health matter.”

“Gamers have got to just quiet down,” Yee, D-San Francisco, said in an interview Tuesday. “Gamers have no credibility in this argument. This is all about their lust for violence and the industry’s lust for money. This is a billion-dollar industry. This is about their self-interest.”

Industry scapegoated?

While those kinds of sentiments anger many game players, who believe their favorite pastime is once again being made a scapegoat for violent behavior, the industry may only have itself to blame for attracting critics. After all, some of the most profitable games in the $7 billion industry – the ones that developers most heavily promote and advertise – are violent first-person shooter/slasher games like “Call of Duty: Black Ops II” and “Assassin’s Creed III.”

“It’s not all about shooting people in the head and guts everywhere, but that’s what the public perception is, and probably rightfully so,” said Kris Graft, editor-in-chief of the San Francisco-based site Gamasutra, which along with its print magazine sibling, Game Developer, covers the video game industry. “There is plenty of diversity in video games, but I don’t think it’s being highlighted enough.”

Indeed, a list of last year’s top 10 best-selling games, according to the research firm NPD Group, shows an equal mix of first-person shooters – which traditionally cater to the industry’s most loyal audience of hard-core gamers – and the sports and dance games that can’t be considered violent.

The best-selling game was the latest installment of the war simulation “Call of Duty” franchise from Activision of Santa Monica. In third place was “Halo 3,” from a Microsoft subsidiary, 343 Industries of Kirkland, Wash., and in fourth place was “Assassin’s Creed III” from France-based Ubisoft Entertainment, which has its North American headquarters in San Francisco.

But No. 2 was the long-successful football game franchise “Madden NFL 13,” from Redwood City’s Electronic Arts, while Ubisoft’s “Just Dance 4” finished in the fifth spot. The top 10 also included the basketball game “NBA 2K13” from Novato’s 2K Sports. Continue reading With Recent Rash Of Gun Violence, Videos Games Have Been Drawn Into The Debate

Medal of Honor Warfighter Beta Announced, Exclusive to 360

EA has announced a multiplayer beta for Medal of Honor Warfighter. In early October, Xbox 360 players will be able to try a new multiplayer mode called HotSpot, which lets players attack and defend randomly-selected areas of Sarajevo Stadium, a map set in Bosnia. Players will team up using the game’s co-op Fireteam system, playing in pairs to win.

Anyone who downloads the beta will also get one hour of double XP when the full version of Warfighter launches. EA also announced that if three million players download the beta, Linkin Park’s “Castle of Glass” music video will be unlocked early.

Medal of Honor Warfighter Boxart Continue reading Medal of Honor Warfighter Beta Announced, Exclusive to 360

Madden NFL 13 Roster Update #3 Details

The roster update for Madden NFL 13 following week one of the season is set to release on Friday 9/14/12 for both the Xbox 360 and PS3. The start of the season update that will be made available as an option to begin Connected Careers with will also be going out tomorrow after a delay pushed it back from releasing sooner.

Ratings movement in the new update is mostly limited to a single point in either direction. Big weeks that were had by the likes of Robert Griffin III, Julio Jones, Brandon Marshall, Geno Atkins, Tony Romo, Peyton Manning, and Jimmy Graham all resulted in a one point boost. David Akers goes up two points after his record-tying kick, Stevan Ridley and Tim Jennings also go up by two, and Stephen Hill makes jumps by three. Meanwhile players that had poor performances such as Brandon Weeden, Ryan Tannehill, Michael Vick, Ryan Fitzpatrick, and Chris Johnson all received just a single point drop from their start of season rating.

Teams benefiting the most from the update in net players gaining points are the Ravens, Redskins, and Patriots (+9), Broncos (+8), and Eagles and Bears (+7). Those taking the biggest hit are the Titans (-5) and the Steelers and Giants (-4). Continue on for the full list of details on the post-week one Madden NFL 13 roster update! Continue reading Madden NFL 13 Roster Update #3 Details

Madden NFL 13 First Regular Season Roster Update Details

The second roster update for Madden NFL 13, that will represent the opening week rosters for the regular season, is scheduled to release tomorrow on the Xbox 360 and PS3 for use in Play Now and Online games. Early next week the 53 man rosters will be available to choose from when starting up a new Connected Career. Continue reading Madden NFL 13 First Regular Season Roster Update Details

Much Needed Online Association Improvements Coming in NBA 2K13

The debut of Online Association with NBA 2K12 was highly anticipated but turned out to be easily the biggest disappointment about the product. The mode was not in any way ready to be released. Promises about commissioner control were unfulfilled (they had absolutely none), advancement was automated, and the entire structure was so confusing that not even 2K Sports employees could decipher or explain how the mode actually worked. Continue reading Much Needed Online Association Improvements Coming in NBA 2K13