There is only one person who deserves to be inducted into the TSG Hall Of Fame in 2016 and this man will tell everyone of his greatness. Molded in the likes of Terrell Owens or Deon Sanders, this man will tell you this “I love me some me” and not think twice about it. He has been a dominate force in the Madden Community since 2009, he racked up 2 Monkey Bowl 2k10 (Madden 10) titles with the Chicago Bears, since then has gone on to win 4 TSG Madden Super Bowl Titles with his Cincinnati Bengals, along with numerous other league titles (but they don’t count here).
He has also been a force in the NBA 2k Leagues with his now adopted team the Golden State Warriors (before they were even good). Also along with his accolades, he is a driving force in the community, helps gets games in & tells you how he will dominate you when he plays you. Now he is an elder statesman in the TSG Community, even rising to the ranks of a Junior Commissioner, helping to keep the Madden League moving and giving input on changes to help us grow. I consider him a rival, a standard bearer but above all else a friend. Without further ado, lets welcome to the TSG Hall of Fame, 2016 Inductee, the big dawg, Cincy life!
Cincy Life: “Oh yeah I’m the best player in TSG. I would love to plead my case, I did a lot with less but through focus and determination I showed who I am! Thanks to the Commish Jesmonkey69, Co-Commish’s Tonic and Jersey. Special thanks to the victims, all of yall, thanks and love.”
LD2K answered a few questions about NBA 2K15 online leagues earlier this afternoon. Below are some of the details.
- Can adjust # of teams, season length, difficulty/style, quarter length, trades, playoffs/Finals & custom rosters.
- Can view player & team stats, standings, team rosters, trades and more.
- Flex scheduling is in.
- Admins can reset games.
- No fantasy drafts this year.
- Custom rosters are in Online Leagues, you could set up the rosters prior to setting up the league and having users select teams from there.
- CPU controlled teams are in.
We have contacted 2K for a few more answers and we will update if we hear back.
All along it appeared unlikely that 2K Sports would be offering a pre-release demo for NBA 2K15 after passing on doing so with 2K14. That has turned out to be the case with Operation Sports getting confirmation that there will be no demo for the game.
The NBA 2K series is in a position where a demo may not be a necessity but the decision can still be legitimately questioned. While companies have started to move away from the traditional demo (MLB: The Show was really the first and there wasn’t one for Madden NFL 15 either) with the thinking that they may do more harm than good there’s still an audience that can be reached through them. Continue reading No Demo for NBA 2K15
2K Sports today released news on improvements and additions coming for MyTeam mode in NBA 2K15. MyTeam is the company’s attempt at cloning the Ultimate Team model from EA Sports’ titles and was first introduced in 2K13. While the revenue-generating mode isn’t as natural a fit for NBA games it has proven to still be something that has a dedicated audience which is more than happy to shovel over their money in pursuit of new players. Continue reading NBA 2k15 MyTeam Mode Details
The overall ratings calculation has changed with NBA 2K15 and only four players will be rated 90+. The floor seems to have risen, and the ceiling lowered somewhat, compressing more players in the middle. As always individual attribute categories and signature skills – and how those translate to performance – is more important than the overall.
2K Sports has started to release the player ratings and in an unorthodox manner having done so by starting with the lowest in the league. Typically companies have avoided spotlighting the bottom of the rosters so as not to embarrass those individuals. In addition a few ratings have come out through Twitter or images captured from the game’s convention appearances. Continue reading NBA 2k15 Player Ratings So Far
Almost two years have passed since the NFL extended the exclusive video game license with EA Sports. At the time the events made it obvious that the satisfied partner in the relationship was the NFL and not EA. It was evident that EA would later seek to secure much more favorable terms come negotiation time.
An extension to the exclusive license has still not been announced. In the past that news has come in February (2008 and 2011) each time two years in advance of expiration. Now though the current deal is set to expire next month and there have been no updates from either side on how things will proceed.
EA had the leverage going into the process. The NFL has been happy with the partnership to date. The exclusive deal has brought in four times as much money each year as when multiple licensees paid in and they’ve been able to enact a level of control over the product that projects the image the league desires. The NFLPA loves the arrangement too because it brings in the most money possible. For the league to turn to a different company would mean likely no NFL game on the market for at least two years and that is an unthinkable scenario.
Unlike partnerships related to apparel, uniforms, beverage, and the like there is a turnaround time and a greater sense of uncertainty that would come with switching video game developers. Though now they are expected to extended NFL Sunday Ticket with DirecTV at one point they strongly considered going elsewhere with it when DirecTV questioned its value. That is similar to how EA Sports has felt as development costs increased coupled with shrinking sales. The common thread however with how the NFL handles its brand is exclusivity. It would go against their M.O. to open up a license to multiple parties.
That doesn’t mean it couldn’t happen. EA Sports has no reason to pay a premium for the exclusive when the threat of competition is thin even if other companies had the opportunity to buy in. The investment for a new company to begin from scratch would be enormous beyond whatever enter fee there would be for the license and then there would only be the potential of splitting the pie with EA who has one of the strongest brands in gaming history with Madden. Still it’s a more realistic scenario than new serious competitors entering the field in other sports.
EA Sports continues to develop Madden NFL 15 and there have been no indications that the license is in question for this year. At the very least they seem to have secured a limited extension yet there has been no official announcement of details. That they have avoided addressing the topic suggests there very well could be a change to the status quo and the news on that being held until the completion of the NFL season and the expiration of the previous deal. Neither side gains from the perception of uncertainty so if an agreement for extending the exclusive has been reached there would have been no reason to hold an announcement back.
No one should get their hopes up too high of a change to the way the NFL license is handled and who will be involved developing officially licensed games. However there is reason to believe that a change of sorts is plausible. February or early March would be the time when details will have to be shared regarding any parties attached through a deal.
At a press event held earlier today 2K Sports finally revealed details on what to expect from the next-gen version of NBA 2K14. There is only a little over three weeks until it arrives for the PS4 and under a month away from Xbox One. The biggest news is 2K14 will not be a current-gen port but instead was built specifically for the new hardware with a game engine called “EcoMotion”.
There are four areas of focus for next-gen NBA 2K14 in terms of modes: MyCareer, MyGM, MyTeam, and NBA Today. MyCareer and MyGM (formerly Association) are taking what appears to be dramatic departures from the traditional career and franchise mode. Online components were not touched upon today.
MyCareer is going in more of a story mode direction – some elements have appeared in the LeBron Path to Greatness mode or other games like Fight Night Champion – while MyGM sounds closer to the ideas implemented in Madden’s Connected Franchise. There’s the managing of team chemistry, fan expectations and so on while also factoring in the various interactions with the owner, other GMs, and individual players along with facing job uncertainty.
Of course visuals are a big part of the advancement being made with the new systems – the level of detail was a significant part of the presentation from the player scans and their emotions to the surrounding environment – and there will be far more detail available in crafting a MyPlayer. AI (coaches will adapt during games), physics, animations, and foot-planting were also discussed.
2K obviously put a great deal of resources into making NBA 2K14 a spectacular launch product and along with FIFA 14 they look to be way out ahead of the other two sports offerings. However a lot of what they talked about is technical in nature, and that was EA Sports’ strategy back at the previous console generation transition when they rebuilt titles completely and 2K ported theirs. EA stumbled mightily then and they never fully recovered from it. It was time for 2K to make that leap – and in doing so there will be some current-gen features that don’t make it in which EA suffered from as well then – but until it is all seen and experienced it would be wise to temper expectations somewhat despite how great a lot of it sounds.
The lead-up to Wrestlemania is always the biggest time of the year in terms of consumer interest and interaction for WWE. With Wrestlemania 29 on Sunday the company even made video game news with still over seven months until the typical release time frame for the series arrives.
Executive Vice President of Consumer Products Casey Collins announced that The Rock will be featured on the cover of WWE 2K14.
Dwayne Johnson has become one of the biggest names in the entertainment industry let alone “sports entertainment”. Some might take issue with the fact that a part-time performer gets the top billing – the same grumblings have been made regarding The Rock and his current title reign – but there is no one that could offer near the exposure and awareness levels that he provides.
The WWE license is now in the hands of Take Two, with also acquired Yuke’s continuing on as the development studio at least in the short term, and falling under the 2K Sports label.
TSG NBA 2k12 Online Association Game: Orlando Magic (Jesmonkey69) @ Dallas Mavericks on 01/08/12. Two Members of the TSG NBA 2k12 Online Association battling it out in an Online Association Game. This is a match-up not only between 2 TSG NBA 2k12 OA admins but co-founders of TSG. Getting A Game In Trying To Play As Sim As Possible, broken down into 4 parts, please rate & comment or checkout other videos on our YouTube page, check out the game footage below:
Continue reading NBA 2k12 Online Association Game: Orlando Magic (Jesmonkey69) @ Dallas Mavericks – (01/08/12)
NBA 2k12 Online Association Game: Sacramento Kings (sluknucks) @ Orlando Magic (Jesmonkey69) on 01/06/12. Two Members of the TSG NBA 2k12 Online Association battling it out in an Online Association Game. Pitting 2 up and down teams early in the season against each other, also 2 original members of the TSG NBA 2k Leagues. Getting A Game In Trying To Play As Sim As Possible, broken down into 4 parts, please rate & comment or checkout other videos on our YouTube page, check out the game footage below:
Continue reading NBA 2k12 Online Association Game: Sacramento Kings (sluknucks) @ Orlando Magic (Jesmonkey69) – (01/06/12)