Greetings, NCAA Football fans. My name is Chris Jacobs and I am a member of the EA SPORTS Game Changers program and you can find me at The Gaming Tailgate, an NCAA Football community site. Today I want to break down some of the improvements coming to NCAA Football 13’s Road to Glory mode.
To start with, let’s talk about some of the community requests that have been implemented this year. With users having four seasons to move from prized recruit to star player, some Road to Glory fans want to ramp up quickly and get playing time as soon as possible, while others want to move more deliberately up the depth chart after putting in the hard work in Practice and any Playing Time they may receive each week. In NCAA Football 13, Road to Glory has added in difficulty options (Freshman, Varsity, All-American, & Heisman) that will directly affect your progression in Coach Trust, XP, and Gameplay. This will give users the opportunity to play and progress the way they want within Road To Glory.
Perhaps the most frustrating aspect of Road to Glory in the past was the lack of touches for your player. This year the play-calling has been tuned to provide more carries for running backs and more pass plays for quarterbacks. Now your player will have more opportunities to shine and in turn, make the mode more enjoyable. Continue reading NCAA 13 Community Blog – Road To Glory→
Hello Madden NFL fans! My name is Shopmaster and I am an EA SPORTS Game Changer, owner of MyMaddenPad.com, and a true Madden Addict. In my Gameplay Part 1 Community blog back in April, I talked about all the new gameplay features for Madden NFL 13 like QB trajectory, Read and React defense, the ability abort play-action and many others. There was, however, one important addition I did not mention and it is the ‘Infinity Engine,’ or, as I like to call it, ‘The Game Changer’.
The ‘Infinity Engine’ is a new physics-driven animation system that influences the outcome of ALL plays by giving users more accurate physics so that the weight, mass, height and speed of players can all determine the outcome of a play.
When I got my first look at the ‘Infinity Engine’ from designer Victor Lugo I could not believe my eyes. Bodies twisted with every hit, wide receivers were spun around in mid-air, QBs getting laid out by blitzing linebackers from the blindside, it all looked great! As great as the presentation was it still could not prepare me for how this new engine would deeply affect the way I play Madden NFL 13. Everything you thought about Madden NFL 13 before has now changed.
The first notable effect of this new engine is the collision detection. There are no more canned animations where you know how a player is going to tackle and how the ball carrier is going to fall. Heads jerk back, legs are turned and bodies are more flexible than ever before. The players will not look like crash dummies, but they will bend and twist in a realistic fashion. If a RB wants to try to hurdle, that is fine; just take his legs out and watch him flip and land upside-down. A WR goes up for a fade catch in the back of the endzone, jump up with him and try to rake the ball out of his hands before he comes down. The collision not only looks more authentic, but it feels authentic as well. Add in the genuine NFL sound effects that they talked about in the Audio blog and enjoy the result every time Patrick Willis delivers a big hit. Continue reading Community Blog – Gameplay Pt. II: Infinity Engine→